Profile PictureJan Urschel
$29+

Ideation and sketching

2 ratings
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Ideation and sketching

2 ratings

The beginning is always the hardest, or is it? After many many tutorials on finishing techniques I finally focus on the important part of ideation and sketching. What's in a sketch? What's important when it comes to ideation? How do we stay inspired and motivated? On top of that I share my current favorite ways of gathering reference and research and then we dive into a realtime demo of 2D line sketches and 3D sketching techniques in Blender!


What topics are covered?

- Theory breakdown of ideation, execution and sketching

- Recommendations to improve mental capacity and inspiration to deal with demanding workloads in the entertainment industry

- Reference organisation with tools like Miro

- 2D Sketching to express and find ideas quickly

- 3D Sketching techniques to block out scenes and focus on the important aspects without getting lost


Who is it for?

Concept designers and other creatives


What will I get?

- 2 hour video tutorial with narration

- Blender scene files


What do I need to have before I start:

- Materials to sketch with (pen and paper, iPad with drawing software like Procreate, Photoshop with Wacom tablet etc.)

- Miro (for reference image organisation)

- Blender

- Basic knowledge in a 3D application and how nodes work are of advantage


Who made this?

My name is Jan Urschel and I'm a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.

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