Fog in Blender
Creating fog volumes in Blender has always been trial and error for me and something I forgot as soon as I was done with an image. In this tutorial I go over how I usually set up fog volumes for use in my concepts and 3 different application scenarios. Please note that this video focuses on the fog and does not cover the full creation of these scenes!
What topics are covered?
- Working with references
- Intention and purpose when working with fog volumes
- creating and adjusting fog volumes in Blender for use in environment concepts
Who is it for?
Concept designers and other creatives
What will I get?
- 1 hour video tutorial with narration
What do I need to have before I start:
- Blender
- Basic knowledge in a 3D application and how nodes work are of advantage
Who made this?
My name is Jan Urschel and I'm a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.